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Cards

From Avalon RO Wiki
Revision as of 09:31, 29 August 2026 by Dajakk (talk | contribs) (Corrected card effects - full scripts from the database)

Avalon does not run stock card effects. Sixteen cards were rebalanced for our rates and level cap, and one card exists only here.

Everything below is read straight from the live server database, so what you see is what the card actually does in game.

Avalon-only card

Card Effect Where it drops
Grimir Card Grants Blessing Lv3 and Increase AGI Lv3. Grimir, our own boss

Rebalanced cards

Antonio Card

The strongest rebalance on the server, and not the drawback card it looks like at first glance.

Gains: +150 INT, +150 DEX, after-cast delay −99%, armour element becomes Ghost, complete immunity to Freeze, ability to see hidden and cloaked enemies, ignores part of the enemy's defence, and a 5% chance to drain HP equal to 200% of the damage dealt.

Costs: HP recovery disabled entirely, DEF −30, FLEE −30, and 1 SP lost per attack.

The rest

Card Effect on Avalon What changed
Doppelganger Card +30% ASPD Tripled, was +10%
Eddga Card No effect at all — the card's script is empty The Max HP penalty was removed and nothing replaced it
Fallen Bishop Hibram Card +30% MATK, Max SP −50%, +50% magic damage to Angel, Demi-Human and players MATK tripled, was +10%
Ghostring Card Armour element becomes Ghost, HP recovery −25% Now changes element instead of reducing neutral damage
High Priest Card Grants Blessing Lv13 and Increase AGI Lv13 No longer auto-casts Assumptio
Ifrit Card +20 ATK, +20 CRIT, +20 HIT, chance to cast Earthquake when hit Fixed values instead of scaling with job level
Kiel-D-01 Card After-cast delay −30% The ranged-damage bonus for non-Monks was removed
Lord of The Dead Card 5% chance each of Stun, Curse, Silence, Poison and Bleeding on melee attacks, plus 0.5% chance to inflict Coma on normal monsters Bleeding and Coma added
Pest Card 20% chance to petrify the attacker when you are hit, 26% with INT 77 or higher Chance raised sharply, was 3%
Phreeoni Card +150 HIT Raised from +100
Randgris Card Weapon cannot be broken, +10% damage to all races, 0.5% chance to auto-cast Dispell Lv5 Dispell raised from Lv1 to Lv5
Rideword Card +6 DEX Script cleaned up, effect unchanged
Skeleton Card +10 ATK, 2% chance to stun on attack — 10% if a Skeleton Prisoner Card is also equipped Gained the combo with Skeleton Prisoner Card
Stem Worm Card +3 DEX Reworked from a monster drop bonus into a stat bonus
Vanberk Card +2 STR, and a 5% chance on attack to gain +150 critical for 5 seconds Trigger chance and bonus both raised sharply

Notes

  • Cards not listed here behave exactly as they do on official servers.
  • Effects are taken from the server database, not from any guide or other wiki.